|Turbo Action ROM Memory Usage
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|Author:||[hp] [ Wed Sep 12, 2007 2:24 pm ]|
|Post subject:||Turbo Action ROM Memory Usage|
recently I gave SounDemoN's Turbo Action ROM a try. Great work! Wish I had this tool years ago.
I'm wondering how the RR RAM partition looks like, i.e., how much memory is allocated for label, line, and source buffers. Since RAM is limited and an optimal balance of buffer sizes depends on project and personal coding style, it would be a great to have an option to alter buffer sizes.
All the best,
|Author:||[hp] [ Wed Sep 12, 2007 8:50 pm ]|
oops.. accidentally posted this in the news section.... sorry.
|Author:||FMan [ Thu Sep 13, 2007 12:20 am ]|
SounDemoN's RR TASS works like a regular TASS. It just additionally swaps the C64's memory into the RAM of the Retro Replay and then back. The overall limit, thus, is 32 kilobytes.
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